
A Discord bot that tells you when your game server goes down
A live status board for World of Warcraft and Final Fantasy XIV realms, plus a Discord bot that alerts your channel the moment a server goes down or comes back. Free to install, and built serverless so it costs very little to run.
When a game server goes down, players find out by failing to log in. Official status pages and maintenance posts often arrive late, so people keep refreshing and asking in chat.
The fix is to push the news to where the community already is. When a server changes status, the channel they already watch gets one clear message.
Live status board
Pick World of Warcraft or Final Fantasy XIV, then a region, and see every realm as UP, DOWN or UNKNOWN without opening the official pages.
Alerts only when something changes
Quiet polls stay quiet. A channel is notified only when a server flips between UP and DOWN, so there is no spam.
Subscribe to one realm or all of them
Subscribe a channel to a single realm, a whole region, or every server, and optionally mention a role so the right people get the ping.
Two games, every region
World of Warcraft in the US, EU, KR and TW, and Final Fantasy XIV in NA, EU, JP and Oceania. Final Fantasy XIV falls back to a second source when its main feed fails.
Add it as a bot or a webhook
Install the Discord bot with slash commands, or add alerts through a webhook. Only people who can manage a channel can change its subscriptions.
Found by players who search
Plain pages on the status board, install steps and short posts such as "Is WoW down?" are written so search engines and AI tools can read and cite them.
Everything runs as small serverless functions on AWS, so it costs little when it is quiet and scales when a popular realm goes down and many channels need telling at once.

Why a queue: subscribers cluster on popular realms. One status change can mean many alerts, so each becomes its own small job and several functions send them in parallel instead of one overloaded run.
When a message cannot be sent: permanent failures, such as a channel the bot may no longer post to, are dropped so they do not retry for days. Temporary ones, such as rate limits, are retried, and after several attempts they move to a dead-letter queue to be inspected.
A note on scale: this is deliberately over-engineered. For a bot this size, a single small server would do the job. I built it as queues, streams and separate functions on purpose, as a learning exercise in how serverless systems fit together, while keeping the bill minimal. It currently costs about $1 a month and serves 40+ Discord servers. A client project would get the simplest version that works, not this one.




It is live, free to install, and set up for discovery in the Discord App Directory. I built it for the fun of it and as a working example of a small, reliable alerting system. There are no usage figures to share yet.
Next: telling subscribers about planned maintenance before it starts, and saying plainly whether a downtime was expected.
Known limit: it relies on each game's published status feed, so it can only be as current as that source.
Why it matters to you: if your community or customers need to hear about a change the moment it happens, this is how I build it. Only real changes send a message, it runs on small pay-per-use services, and it is documented.
Need alerts or a bot for your community?
Book a free 30-minute call and we will work out the simplest version that does the job.